You can either use the profile that Forge created for you, or you can edit another profile's 'Use version' option and select the Forge version it installed. Manuel utilisateur guzzi 1000 california. Both have the same effect of telling the launcher to use the jar file that contains Forge modifications. If it's not working, then you have a different problem. Can you please add to the question (or link to it on pastebin) a copy of ForgeModLoader-client-0.log? You should find it in your.minecraft folder, beside your mods folder.–Oct 4 '13 at 17:14.
When you call setTextureName you're passing it: AoT.TrainingCorpsBoots + ':TrainingCorpsBoots'As it's an Item, TrainingCorpsBoots part will be expanded to: TrainingCorpsBootsTrainingCorpsBoots.pngtextures/items/TrainingCorpsBoots.pngAnd you're passing the colon (:) yourself, so AoT.TrainingCorpsBoots must therefore be null.You should be using: this.setTextureName(AoT.MODID + ':TrainingCorpsBoots');And make sure the file is present at mymod/textures/items/TrainingCorpsBoots.png (where mymod is whatever AoT.MODID is assigned to.
Minecraft Forge Mods Not Showing Up
Im running 74 plugins and went through em 1 by 1 to solve my server issues (though not the same!:), 4gb ram 90 player slot hosting, no lag for me and ive never experienced your problem. I paid for top hosting on 4gb ram servers. Might consider looking into it, 60 bucks from BeastNode, Ghast hosting.Seriously, 74 massive plugins all in sync - no lag, even from players in australia to englad.
Copyright © 1996-2019 American Musical Supply, Inc. If a product is listed at an incorrect price due to such errors or because of inaccurate information received from a supplier, American Musical Supply shall have the right to refuse or cancel any orders placed, whether or not the order has been confirmed and your credit card charged. All rights reserved. Audio mixer for usb microphones. American Musical Supply reserves the right to correct pricing and/or product specifications in the event of typographical errors found in our print catalog or on our website.
Im US based, server is in Orlando Fl.Id restart from the beginning. Make you you dont have ANY proxy program running. Retrace ALL steps from scratch. (A-B, A-C, A-D).Also, when i switched to 1.4.2, my nocheat plugins DID affect players from joining. They all FBed me saying Error: Timed OutSoon as I took it out, i got about 15 people on instantly.Ill look up some more info while im at work now and see what I can dig up on your problem! Im running 74 plugins and went through em 1 by 1 to solve my server issues (though not the same!:), 4gb ram 90 player slot hosting, no lag for me and ive never experienced your problem. I paid for top hosting on 4gb ram servers.
Might consider looking into it, 60 bucks from BeastNode, Ghast hosting.Seriously, 74 massive plugins all in sync - no lag, even from players in australia to englad. Im US based, server is in Orlando Fl.Id restart from the beginning. Make you you dont have ANY proxy program running. Retrace ALL steps from scratch. (A-B, A-C, A-D).Also, when i switched to 1.4.2, my nocheat plugins DID affect players from joining. They all FBed me saying Error: Timed OutSoon as I took it out, i got about 15 people on instantly.Ill look up some more info while im at work now and see what I can dig up on your problem!
Hello.Ok so i have downloaded a few mods for FS15, - one tractor and follow me and a few place-able things, now my problem is, they don't show up anywhere in the shop, and yes they are in zipped folders, put them into the 'mods' folder for FS15 and also checked to see if they needed to be unpacked, They also show up while at the main menu under 'options, Mods' but i still can not see or find them in the shop. Am i doing something wrong or not looking in the right place?
Any would be greatThanks. GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec 8 2014)Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.Application: FarmingSimulator2015Main SystemCPU: AMD FX(tm)-6120 Six-Core ProcessorMemory: 10029 MBOS: Windows NT 6.2 64-bitPhysics SystemVersion: 5.9.4Thread(s): 2Input SystemKeyboard enabledMouse enabledGamepad/Joystick disabledForce Feedback disabledSound SystemDriver: OpenALVersion: 1.1Device: Generic SoftwareMax.
Load mod: RULError: Failed to open xml file 'C:/Users/william/Documents/my games/FarmingSimulator2015/mods//RUL/modDesc.xml'.Error: Missing descVersion attribute in mod RULLoad mod: sharedError: Failed to open xml file 'C:/Users/william/Documents/my games/FarmingSimulator2015/mods//shared/modDesc.xml'.Error: Missing descVersion attribute in mod sharedApplication exit request forced.Application exit request forced.maybe GIANTS needs to add this type of lesson to the TourTutorials for new players.
Everything about modding Minecraft!Post mods,Post mod suggestions,Ask for help with mods,Or just talk about mods. Make sure to put the compatible minecraft version in mod links.Ex: 1.0.0'Name of mod'. Use tags such as Help Suggestion or Tut. Be as specific as possible when needed. Don't ask about mods for the x-box, the x-box cannot legally run modsLinksRelated SubredditsStaff MembersSaltyChristian (Subreddit Creator)yagitakeru (Server Tech Administration Expert / Graphic Designer)Jackfirecracker (Minecraft Modding Expert). Hope this is the log you are referring to, and sorry for the huge post here.21:33:38 Client thread/INFO: Setting user: Siledra21:33:42 Client thread/INFO: LWJGL Version: 2.9.121:33:47 Client thread/INFO: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Inventory Pets21:33:48 Sound Library Loader/INFO: Starting up SoundSystem.21:33:48 Thread-9/INFO: Initializing LWJGL OpenAL21:33:48 Thread-9/INFO: (The LWJGL binding of OpenAL. For more information, see )21:33:51 Client thread/INFO: Created: 16x16 textures-atlas21:33:53 Client thread/INFO: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Inventory Pets21:33:53 Sound Library Loader/INFO: Starting up SoundSystem.21:33:54 Thread-9/INFO: OpenAL initialized.21:33:54 Thread-11/INFO: Initializing LWJGL OpenAL21:33:54 Thread-11/INFO: (The LWJGL binding of OpenAL.